This results in these abilities having less utility in combat than ideally they should. Firstly, your familiar abilities require both a cooldown and run on a finite amount of magical power, and it seems that once you're locked in battle you're limited in your ability to refuel this magic. There's a good amount of thought that went into the gameplay mechanics here, but I have to admit that a few elements made it less satisfying than it could've been. Another important element here is the use of elemental and environmental hazards, which make combat considerations not just about the enemies you face, but also the room around you. Players make use of a familiar system that lets them use the magic attacks of up to two of the more powerful non-boss characters they've defeated in combat, which gives players some flexibility in making a good build that combines the strengths of these abilities along with your current weapon.
![crown trick switch crown trick switch](https://ninten-switch.com/wp-content/uploads/2020/07/crown-trick-switch-ver-announce.jpg)
In terms of gameplay, this is a solid but fairly standard entry in the genre, although that's not to say that it doesn't do some interesting things with the gameplay here. There's nothing in the presentation that's particularly extraordinary or memorable, but it's all quite good. Visually, this game uses 2D visuals with a really nice hand-drawn art style and decent animations that give the characters a lot of personality, and that's backed by some good writing and a decent soundtrack. This game has you playing as a young girl entering a realm of nightmares with an intelligent, speaking crown.
CROWN TRICK SWITCH PC
Genre: Top-Down Dungeon-Crawler / Turn-Based RPG / RoguelikeĬrown Trick is a Top-Down Dungeon Crawler with Roguelike elements released on PC and Nintendo Switch in 2020.